![]() It and the discussion I had with in the NPC defense house thread are what is inspiring me to make an NPC cycler. One strange phenomenon that I came across while playing around with NPC housing is that furniture seems to have an effect on whether housing is valid or not. Another solution would be to forgo the vertical shafts at the top or bottom of the build to gain the space I'd need for an extra cell. I generally don't consider Santa an NPC, so that leaves 21, or an an odd number of NPCs and I thought I'd handle this problem by housing the guide in the open crafting space in the center of the build. The astute observer will notice there are only 20 NPC cells, although the game has 22 house-able NPCs. I am unsure of whether this build would float in the air or be placed on the ground. This build assumes a bare minimum of essentials, so no silly trophy rooms and biome specific crafting stations are to be taken out of chests as needed. The large yellow region in the center is intended for crafting and player spawn. This is foresight for an NPC shuffler/cycler that I am planning. I set out to make more a more compact building by integrating these squandered spaces into circulation. The thing that stood out to me in the examples of that article, is that while the 3-tile wide NPC cells achieved high horizontal compression, the area requirements for housing left large regions in each NPC cell inaccessible and unused. ![]() Of particular interest to me was the imgur article on how housing area is determined by a fill pattern, and how this fill pattern can be abused to create infinite NPC housings or very compact 3-tile wide NPC cells. Where does it find it's place at T-MEC? recently posted to some very interesting articles in his make-an-NPC-battle-arena thread. Or maybe not, since I'm addressing a T-MEC audience people who get more of a kick out of the pure mechanical challenges of the game. I'm assuming, that everyone that has ever played Terraria has had that dream, or at least the ego: "I am going to make the best base the world has ever seen".
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